Team Sharp Teeth’s Itinerary [July 20, 2012]
#1 - design characters and assets for a game called GUNMEN. work on and talk about small advances in coding skills. talk about our dumb video game ideas.
#2 - create GUNMEN. the coding and art will be minimalist (shitty)
#3 - begin releasing work on TOOTH SEARCH, our real goal. one of the characters from GUNMEN will become trapped in TOOTH SEARCH and will have to play his way out